Hello! I’m Paul Varcholik author of Real-Time 3D Rendering with DirectX and HLSL: A Practical Guide to Graphics Programming.


I’m a programming instructor at the Florida Interactive Entertainment Academy (FIEA) where I teach motivated Masters students about game programming, graphics development, and game engine architecture.



I’m the author of OpenGL Essentials LiveLessons and DirectX Essentials LiveLessons. Two sets of video instruction on OpenGL and DirectX graphics programming.

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I also teach a variety of classes at Seminole State College, including courses in Objective-C, C#, and Game Development.


Publications  (My profile @ ResearchGate)