About

Hello! I’m Paul Varcholik author of Real-Time 3D Rendering with DirectX and HLSL: A Practical Guide to Graphics Programming.

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I’m a programming instructor at the Florida Interactive Entertainment Academy (FIEA) where I teach motivated Masters students about game programming, graphics development, and game engine architecture.

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I’m the author of OpenGL Essentials LiveLessons and DirectX Essentials LiveLessons. Two sets of video instruction on OpenGL and DirectX graphics programming.

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I also teach a variety of classes at Seminole State College, including courses in Objective-C, C#, and Game Development.

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Publications  (My profile @ ResearchGate)